Sojourner Tales

Last year, the brilliant team of Tracy and Laura Hickman came up with an interesting idea for a game system based around stories. They set up a Kickstarter campaign to get it rolling.

It did pick up enough funding to not only produce the game, but enough to use some quality materials. Even the box, which is sitting next to me, is heavy cardboard with a beautiful overwrap. The colors are clear and sharp,and the bottom clearly explains the game to prospective purchasers.

Inside, things get even better. I’m a bit spoiled. The cheap plastic of most of the newer games put me off from buying them. I do own several quality games, such as Settlers of Catan and the fun to play Empire Builder.

Sojourner Tales takes the quality bar and moves it up further. Everything inside the box is well constructed. All of the playing pieces are heavy, including the items that many companies skimp on, such as punch-out cardboard pieces.

The game has an option to use either an e-reader or a printed book. Game modules can be found at the Sojourner Tales website, including free ones and very complex stories. If you’re a reader, you’re going to enjoy playing this game.

The rules require a bit of time to go over and understand, but once you have thehang of it, play is fast and lots of fun. Storylines get changed and twisted by merging cards. You can play the same module several times and not repeat the same path.

It’s a blast to play, and I’m looking forward to getting more modules now. The storylines follow most genres, such as science fiction, fantasy, and mystery. I highly recommend this game.

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